AROURA GAMES STUDIOS

// PROJECTS

Select a module to view source or download builds.

CUSTOM GAME ENGINE

Built in Odin with Lua Scripting, OpenGL 3.3 Rendering and lightweight engine runtime.

FNAF STYLE 3D STORY GAME

Development currently paused, UE5.5.4 DX11, May move to a another engine.

OFFLINE ASSET LIBRARY

Check back later.

LEVEL EDITOR

Check back later.

// STORE

Gamedev assets, source codes, and finished titles available if they are avaliable.

Itch.io Profile page Link

Browse on Itch.io

Gumroad Profile page link for VRCHAT Avatar Assets/textures

Visit Gumroad

// LOG_ENTRIES

LOG_2025_07_12

Physics overhaul complete. Collision detection rewritten. FPS +20%.

LOG_2025_06_28

Sprite refactor. Palette shift: Green -> Blue spectrum.

LOG_2025_06_10

Steam page live. Build tested on Win/Mac/Linux environments.

// YOUTUBE ANIMATIONS

Original animated shorts, dev diaries, and motion graphics.

"THE LAST PIXEL"

3-minute animated short about an indie dev's journey.

Watch on YouTube

DEV DIARY VOL. 1

Behind the scenes of Cosmic Drifter development process.

Watch on YouTube

MOTION STUDIES

Experimental animation reel showcasing character rigging & effects.

Watch on YouTube

// FILE_REPOSITORY

MODULE VERSION SIZE ACTION
Cosmic Drifter v0.9.2 145 MB DL_WIN DL_MAC
Asset Pack Alpha v1.0 45 MB ZIP
Source Code Bundle v2.1 210 MB GIT

// ABOUT_ME

NAME: John Doe

ROLE: Solo Developer / Systems Architect

LOCATION: Portland, OR


Specializing in 2D physics engines and creative tools. Focused on clean code and performant assets. When not debugging, I am hiking or optimizing coffee brewing algorithms.


STACK_TRACE

C#, Unity, Python, HTML5, Canvas API, Git